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National broadband provider Internode has relaunched its Games On Net network after spending 12 months redeveloping the service to provide faster performance and broader appeal.


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The redesigned games network features a range of Web 2.0 technologies to create a more compelling gaming environment and new hardware to improve its performance, claims Internode. The revamped games network also moves to its own web address at (games.on.net).

Games On Net is part of Internode’s Content Services Group, which offers a variety of unmetered content including nearly 100 Internet radio stations, Of The World TV (oftheworld.tv) and a mirrored server for SourceForge open source software content.

With mirrored Sun SAN equipment in Adelaide and Sydney, the Games On Net Content Delivery Network contains in excess of 15,000 files – totalling more than two terabytes of data. Currently, the network’s most popular games are Team Fortress 2, Call of Duty 4 and Counterstrike: Source and can deliver 200 dedicated games at any one time, with the capacity to handle more than 4,000 concurrent users.

Launched in mid-2002, people use the network to play interactive games online, legally download games or demonstration versions of popular new titles, swap hints and information and follow news about the booming area of online gaming.

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