NVIDIA has once again talked up its PhysX engine, announcing three soon to be released titles that are incorporating the technology into their games.
The developers of Terminator Salvation, based on the movie of the same name, Dark Void and Darkest of Days are all touting PhysX as a god send and promising highly immersive games thanks to the capabilities of the NVIDIA engine.
The NVIDIA PhysX development platform consists of a robust physics engine, API, and middleware designed to give developers and animators unprecedented creative control over the look of their final in-game interactivity by allowing them to author and preview physics in real time. NVIDIA PhysX technology works across all major gaming platforms, including PC, Xbox360, PLAYSTATION3, Nintendo Wii, and iPhone, and can be accelerated by both the CPU and any CUDA-enabled NVIDIA GPU.
The game Terminator Salvation offers players the chance to assume the role of John Connor, a soldier in the resistance, battling for survival against the far superior forces of Skynet. Featuring third-person action adventure, with concentrated armed combat against all of the Skynet enemies from the film as well as new enemies designed specifically for the game, NVIDIA PhysX technology allowed GRIN designers and artists to bring the futuristic world of 2016 to life. From realistic weapon effects to destructible environments, Terminator Salvation will deliver wholly interactive and immersive gaming environments to satisfy even the most discriminating players.
“NVIDIA PhysX technology really allows us to do things in the game that we couldn’t do before,” said Bo Andersson, CEO at GRIN. “A world run by Skynet is indeed a scary one, and by working with NVIDIA and the PhysX teams very closely, we were able to make the Terminator Salvation game environments look and react as realistically as they do in the film. Gamers are going to be in for a real treat.”
Darkest of Days is a historically-based first-person shooter (FPS) where gamers will travel back and forth in time to experience some of history’s “darkest days” and fight through some of the most epic battles in history. To ensure the battles are as realistic as possible, developer 8monkey Labs turned to NVIDIA PhysX technology in order to create environments that were interactive, expressive, and as natural as possible.
“It was critical to the success of Darkest of Days that these epic moments in world history are experienced in eerily accurate detail, and NVIDIA PhysX technology helped us achieve that goal,” said Mark Doeden, Art Director at 8monkey Labs. “Our Marmoset Engine brings these battles to life with a completely unique look, and the PhysX technology was instrumental in making the game feel alive and real.”
Developed by Airtight Games and Capcom, Dark Void incorporates a unique vertical combat system that allows players to dangle from thousand foot drops as they take cover and drop enemies from above and below, bringing a whole new sense of vulnerability and thrill to gamers. The game’s jetpack allows players to fly with reckless abandon while performing hair-raising stunts, taking the 3D action to a whole new level. Airtight Games is utilising both NVIDIA PhysX and APEX technologies to deliver an inspired, interactive experience, complete with a GPU-accelerated particle system that is used extensively for weapons and debris effects.
“The extensive capabilities that NVIDIA PhysX and APEX technologies provide to developers are colossal,” said Jim Deal, President at Airtight Games. “For example, the new APEX turbulence module that NVIDIA recently introduced allows us to have infinite artistic freedom in the way the game looks, plays, and feels. We hope that gamers will appreciate these fine touches when they play Dark Void later this year.”